The Imagination Hackathon
We are Melbourne's premier student hackathon!
Teams have 24 hours to design and build something awesome. It can be anything - a website, a mobile application, a video game, or even something hardware. The important thing is that it needs to work when it is presented to the judges.
Whether you are an avid programmer or a first-time hacker, UNIHACK welcomes everyone, regardless of skill level. You will have the opportunity to build, collaborate and learn from your fellow hackers and mentors at the event. The event will also have a number of tech talks throughout to help participants learn new or extend their existing skills.
1. Teams can have up to six people.
2. Each member of a team must be a student studying at an undergraduate, honours, or postgraduate course at an accredited university or TAFE college in Australia or New Zealand.
3. Teams cannot have remote participants.
4. Melbourne only: teams must have a minimum number of four people. Teams with two or three people will be asked to merge. The Organisers reserve the right to relax this restriction at their discretion.
- A list of all third-party material and APIs, including anything that was purchased.
- A link to your repository (as per Section 2.3 of the rules)
- Images and/or screenshots of your project
If you have created a web app, you are free to submit a link to a live working copy of your project with your submission. However, this is optional and not required.
You must also fill in the required fields with your DevPost submission to help us speed up the judging process. The information you provide will be used to create summary cards for the judges, allowing you to focus on the more important things during your pitch.
You are encouraged to produce a video demonstration of your project. However, this is optional and not required.
This video must be a no-frills video - that is, no fancy graphics and animations - and does not exceed two minutes. We highly encourage you use your iPhone or Android smartphone to record the video.
We also strongly encourage you keep the video up after the event. This will help us for marketing and promotion of future UNIHACK competitions.
Lead Developer, REA Group
Jessica Abad Kelly
Strategy & Innovation Manager, Deloitte
Lead Product Manager, Origin Energy
Head of Product, Omny
Director of Platforms and Innovation, PwC
Community Lead, GitHub
Graduate Team Lead, Xero
Program Manager, Wade Institute
Senior UX Designer, Cognizant
Engineering and Business Development Manager, Bosch
Senior Full-stack Manager, Cognizant
Judging takes place during the UNIHACK expo. The expo is where teams setup and demonstrate their hack, with judges visiting each team to listen to their pitch. Teams have 3 minutes to pitch and 1 minute to answer any questions the judges may ask.
Is the hack more than just another generic social/mobile/web/IoT solution? Does it do something entirely novel, or at least take a fresh approach to an old problem?
Is the hack technically interesting or difficult? Is it just some lipstick on an API, or were there any technical challenges to surmount when building it?
Polish and Design
Is the hack usable in its current state? Does it work as the creators say? Is the user experience smooth? Is it well designed for the target audience? Our judges will want to see and use your prototype - so make sure it works!
Is it something people would actually use? Does it fulfil a real need that the community, the broader society or the target audience has? You do not need to prepare a business plan, but you should at least identify who is your target audience.